This is a survival city-building game, in which you will be leading your people in their settlement of a new territory. You will need to provide their shelter, guarantee the food supply, protect against threats of nature, and pay attention to well-being, happiness, education, and employment. Do all of this well, and you might even attract residents from foreign cities!

As you trade with passing merchant ships or place orders at the dock, keep an eye on the passing seasons. Don’t forget to plough your fields in spring and harvest in autumn, and make sure you can keep your people warm in winter!
A variety of development routes unlocks new buildings and abilities to enrich your peoples’ lives, but there are plenty of natural and man-made disasters ready to ruin the efforts of the unprepared!
Town Managers
As its population grows, towns will require a manager, each with his or her own unique skills. They could be security-conscious and committed to punishing evil; a professional who specializes in agriculture; a business elite who is skilled at trading; or a role model of the medical community. It’s your choice who you put in charge, but you should consider the character of the town when doing so.

Population Growth
Your population is the primary productive force and the most important foundation for your city’s development. Citizens need houses to breed children. More and better housing is a direct way to boost the population, but you can’t overlook the well-being of your people. Low happiness leads to low fertility… not to mention crime and murder. And you will need to watch your demographics: a baby boom means limited productivity for a while, and an ageing population will create a drain on resources.

Disasters and Early Warning
There are various natural and man-made disasters and you will need to respond accordingly to survive. A progress bar in the upper right of the screen tracks inbound merchant ships and refugees while also predicting potential disasters.

Random Map
The map of the game is random, which means resource distribution and the locations of rivers and lakes varies greatly. You will need to observe the resource distribution and choose your initial industry accordingly.

Developing Route
Routes are divided into trading, education, mining, construction, agriculture, processing, logistics, and livability, and each unlocks new buildings and abilities to boost development. There is no set pattern to the route selection, so you can choose freely and play to your strengths.

All Walks of Life
More than 100 professions and industry development options. Different development route choices will lead to unique experiences and proficiencies. As particular industries thrive, special bonuses will be awarded.

Trading and Currency
All resources produced in the game can be traded, but unlocking the mint will provide the ability to create a common currency. Unprocessed products command low prices, and values increase and your industries improve, but there are exceptions… Some products can only be traded. They may have no practical function and require only basic materials, but they may be high in artistic value and serve as an important way to earn coins.

Exploration Mode
A challenging mode that recreates real historical events, such as the collapse of Easter Island. With an increasing population, extensive deforestation and the depletion of ecological resources, Easter Island’s society fell into ruin… will you fare any better?

Rare Blueprints
In addition to your primary buildings and those unlocked during your developments, merchants will occasionally carry rare blueprints for sale, and thematic blueprints can be obtained by completing the exploration mode. These blueprints not only offer better-looking buildings but provide powerful effects. Of course, they are not easy to get, and you’ll need to develop your trading to earn enough money to buy them!
